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Johan Sällström
Johan Sällström
3D-Artist
Borås, Sweden

Skills

Concept Design3D ModelingHard Surface ModelingTexturing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
Illustrator
Illustrator
Marmoset Toolbag
Marmoset Toolbag
Jira
Jira
After Effects
After Effects
Plasticity
Plasticity
Blender
Blender
Fusion 360
Fusion 360
Keyshot
Keyshot
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Premiere
Premiere

Productions

    • Video Game
      Batalj
    • Year
      2019
    • Role
      3D Artist
    • Company
      Fall Damage Studio
    • Video Game
      Diabotical
    • Year
      2020
    • Role
      3D Artist
    • Company
      The GD Studio
    • Video Game
      Alara Prime
    • Year
      2024
    • Role
      Lead Hardsurface Artist
    • Company
      Fall Damage Studio

Experience

  • Lead Hardsurface Artist at Fall Damage
    Stockholm, SE
    January 2019 - April 2025

    Responsible for the artstyle and production of all the weapons and gadgets in Alara PRIME (2024).

    Also did a lot of Vanity related work later in the production, such as concepting and creating the pipeline for the assets.

  • 3D-Artist at Fall Damage
    Stockholm
    August 2017 - November 2019

    Did characters, vehicles, robots and environment assets for Batalj (2019)

  • 3D-Artist at The GD Studio
    Stockholm
    September 2015 - July 2017

    Worked as an 3D-artist on the first person shooter Diabotical (2020).

    I was responsible for modeling and texturing of the eggbot player model, two weapons and some various environment props.

    Trailer: https://www.youtube.com/watch?v=o4T_gY1er5I